[1]-First of all you will press (ctrl +N) now you will see the new window is open
Click on the Geometry > Standard primitives > Plane and use the following setting
Create a Plane in the top view and set like this in the perspective view
[2]-Click on the NGon button and create a NGon in the front view
And apply the Bevel Modifier and use the following setting
[3]-Your NGon should like this in the front view
[4]-Use the following setting create one more NGon in the top view
And apply the Extrude Modifier then set the NGon just above the big NGon
[5]-Click on the Geometry > Standard primitives > Cone and use the following setting
Create a Cone in the top view and set like this in the front view
[6]-Select the Cone right click Convert into Editable poly then select Polygon mode in the Editable poly
And make a selection like this opens the Material window then makes a material like this
Assign to the selection object
[7]-Select the Polygon mode on the Editable poly
Then make a selection like this
Open the material window and make a material like this
And assign to the Selection
[8]-Again open the material Window Make a two material like this
[9]-Click on the line button create a shape like this
In the front view
[10]-Now apply the Lathe, Shell and Turbo Smooth Modifier and use the following setting
[11]-Now your image should like this in the front view
Select the object assign the material like this
[12]-After assign the material press (F9) and you will see the final is ready
Save the file in your folder
I Hope you will be enjoyed
Thanks for watching my tutorial
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